Small village in Blender (work in progress)


3D small village


For this particular project, I was inspired by my region, from where I live. I live in Belgium, in a small village near the city of Mons, in what we call the “borinage”, an ancient coal mining area. The architectural style is quite notable because almost all the houses are in a row. There a lot of old in-a-row houses, sometimes you can see a renovate one, but the most of the time they are like 100 years old (for instance, mine was build in 1890!).


As I said in another article, I decided to pass to Blender. All the modeling process (and the UV wrapping) was made in it, so.


For the texturing part I’ve preferably choose Substance Painter instead of painting directly into Blender. I started with a house, the corner house (it’s the most detailed) and I’ve done all the building on the main street. I tried to vary the houses style.

Some renders


Mickael Boitte 2018

2 thoughts on “Small village in Blender (work in progress)

  1. gifguide2code April 6, 2018 / 6:06 pm

    Wow, that’s beautiful work, love your lighting scheme.


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